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LOS ANGELES (June 30, 2010) – Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in North America, announced today that the highly anticipated massively multiplayer online game FINAL FANTASY® XIV is set for global release on September 30, 2010 for Windows PC.

In advance of the September 30 release, FINAL FANTASY XIV PC Collector’s Edition will offer early access to adventurers eager to embark on this new chapter in the FINAL FANTASY series. In addition, the Beta phase for the Windows PC version will begin in early July 2010.

* FINAL FANTASY XIV PC Collector’s Edition pre-orders will include the Onion Helm, an exclusive in-game item which accelerates character recovery after falling in battle. FINAL FANTASY XIV Windows PC Standard Edition pre-orders will include a pair of Garlond Goggles, an exclusive in-game item which increases the speed of skill progression.

“This September, players around the world will join together to explore the fascinating and exciting realm of Eorzea,” said Hiromichi Tanaka, Executive Producer of FINAL FANTASY XIV. “We’re presenting players with a new style of online gameplay that we know will please avid fans of online games, while welcoming more casual gamers with a variety of gameplay and story-driven content.”

For additional information, visit http://www.finalfantasyxiv.com.

FINAL FANTASY XIV will become available for preorder at certain retailers from today.

Those who have registered their PlayStation® 3 computer entertainment system version FINAL FANTASY XIII Campaign Codes can now choose to apply this code to the Windows PC version of FINAL FANTASY XIV. These players will also receive a pair of Asuran Armguards, an exclusive in-game item which enhances the effectiveness of their characters’ equipped arm or tool.

The Windows PC Standard Edition will have an SRP of $49.99. The PC Collector’s Edition will have an SRP of $74.99. The FINAL FANTASY XIV PlayStation 3 system version will be available early March 2011, with pricing to be announced at a later time.

Access to Eorzea is subject to certain license agreements and, after the 30-day free gameplay period, recurring subscription fees. All new game packages come with a period of free gameplay, one playable character and one non-playable retainer character (a non-playable character that provides free item storage and in-game merchant services). After the free gameplay period, the regular 30-day subscription fee will be $12.99. Each additional playable character will be $3.00 per period, with a maximum of 8 playable characters per account. Each additional retainer will cost $1.00 per period.

Story

In the past, the city-states battled tirelessly, vying for domination and hegemony. Death-mongering beast tribes pillaged the land unchecked, leaving only destruction in their wake. Unseen enemies lurked beyond the borders, striking at the slightest provocation or show of weakness. The history of Eorzea is a tapestry woven of war and strife, stained with the blood of those gone before, and the tears and ash of fallen endeavor.

And yet the love the gods bear this unforgiving land endures, now as always. What is the allure of this seemingly forsaken place? With what hope and to what end do would-be inhabitants journey here to live out their days?

The answer lies with that which gives form to Hydaelyn and all myriad creation in it – crystals. The cornerstone of all things, it is these crystallized manifestations of the aether that beckon the people to come, risking all in the undertaking.

And so it is that adventures too have harkened the call – to bear witness to the epic set to unfold in this land. This Eorzea.

Features

· Conceived and produced by notable FINAL FANTASY developers – Produced by Hiromichi Tanaka (FINAL FANTASY I, II, III, XI) and directed by Nobuaki Komoto (FINAL FANTASY IX, XI), with art direction by Akihiko Yoshida (Vagrant Story®, FINAL FANTASY XII) and musical score by Nobuo Uematsu (FINAL FANTASY series).
· In-depth character creation – Choose a race and clan before going on to customize your avatar’s face, hairstyle, skin color and more, with subtle adjustments allowing for limitless possibilities.
· The Armoury System – With defining emphasis on the game’s weapons and tools, the Armoury System is a unique class system that influences both character development and an individual’s style of play. With it, players have the flexibility and freedom to fight, craft and gather whenever and however they so choose. Simply equipping an item will automatically cause the character to take on the class associated with it.
· Aetheryte transportation – Traverse the realm of Eorzea instantly using this seemingly supernatural teleportation system.
· Solo or party play – Adventure alone or in the company of others as you undertake quests and engage in battles on your travels through Eorzea.

Windows PC Version Beta Test Phase to Begin Early July

The next beta test phase is schedule to begin in early July. For more details on how to participate in the beta test, visit http://entry.ffxiv.com/na.

The required specifications for the Windows PC Beta Test are now available.
The requirements below may change at the time of retail launch. Please visit the official site periodically for the latest information.

** If using Windows XP, the executable files, installation and version updates should be set to Administrator settings.
*** 64bit OS will run in WOW64 (Windows on Windows 64) mode.
**** The file system in the drive containing the My Documents folder will need to be set to NTFS formatting.
***** A gamepad is not required.

About FINAL FANTASY XIV
Developer: Square Enix Co., Ltd.
Publisher: Square Enix, Inc.
Platform: PlayStation 3 system and PC
Genre: MMORPG
ESRB: Teen

About Square Enix, Inc.
Square Enix, Inc. is a U.S. based wholly-owned subsidiary of Square Enix Holdings Co., Ltd.. Square Enix, Inc. publishes and distributes entertainment content under the Square Enix Group’s internationally renowned brands such as Square Enix, Eidos and Taito in the Americas. The Square Enix Group includes a global network of leading development studios located in North America, Europe and Japan. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 97 million units worldwide; DRAGON QUEST®, which has sold over 54 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and other well-established products and services.

More information on Square Enix, Inc. can be found at http://www.square-enix.com.

DRAGON QUEST, FINAL FANTASY, SQUARE ENIX and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. in the United States and/or other countries. EORZEA and VAGRANT STORY are trademarks or registered trademarks of Square Enix Co., Ltd. in the United States and/or other countries. TOMB RAIDER is a registered trademark of Square Enix Ltd. “PlayStation” is a registered trademark of Sony Computer Entertainment, Inc. Windows, DIRECTSOUND and DIRECTX are registered trademarks of Microsoft Corporation. NVIDIA and GEFORCE are registered trademarks of NVIDIA Corporation. AMD, ATI, AMD ATHLON and ATI RADEON are trademarks or registered trademarks of Advanced Micro Devices, Inc. All other trademarks are the property of their respective owners.


So of note we have:

  • PC system requirement information
  • $12.99/30 day pricing
  • $3.00/additional character
  • $1.00/additional retainer
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The World Transfer service is a new FINAL FANTASY XI feature that allows you to transfer your characters, including all their equipment, items, job levels, and skills, from their current World to another of your choosing.

Connection to FFXI
When asked about connections to FFXI Tanaka said "These are different races, a different world than FFXI, the name of the world is Eorzea. The reason we made them similar in FFXI was so that the players who have been playing XI and liked the character can choose a similar type of race. An example of why we did this, is like we have one actor in many movies--in one movie he's an assassin robot, in another it's a spy, but it's the same guy. We want you to think of it the same way." By this statement races could possibly have different stat growth or even a different role. It is all specualtion at this time so take it as you may.

Differences from FFXI
Komoto said, "As with WOW, they're aimed at the casual user. We're aiming for more casual users. However, we don't want to make a copy of WOW. We want to be unique."
When asked about the differences from FFXI, Komoto said "We will have the same type of storytelling and expand on in-game systems. The player will be able to grow and develop in a natural way. It shouldn't put a lot of weight on the player itself, and through this, we'll develop the job system into something quite different."

Tanaka added, "FFXI has gotten better. For FFXIV we want to make it so that if you want to play in a party, you can, if you want to play solo you can, or if you want to play all day, you can. We will have game systems and content there for all types of people."

They also said it will have content for solo gamers and extremely large battles for those who play in groups. It was also confirmed to have many players vs one battles and many players vs many enemies battles. Tanaka also confirms that the servers will be worldwide, and there will also be cross-platform servers.

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